director
20 en los últimos 143 días, recientemente 2022-07-20
Requisitos
- strong command of the English language
- minimum of 5 years project management or team leadership experience
- 6years project management, operations, team, or leadership experience
Mostrar más +91 - bachelors or Masters in Computer Science, or related field technical field, or equivalent work experience
- breakdown scripts and work with production to identify the components required to bring the story to life
- self-driven creative leader with the ability to take projects from inception to execution
- experience managing medium-large teams or development studios within the video game industry
- education requirement University degree Bachelors or equivalent professional experience
- strong 2D and 3D artistic skills, and the ability to apply them to game systems
- solid business skills through a Business degree or equivalent experience
- mentor gameplay designers at all levels of experience
- maya generalist skills required and Unreal experience a plus
- excellent knowledge of software development, tools, and processes
- A proven track record of expert knowledge in Animation, VFX, Editorial and Post-Production
- university degree, Bachelors, or equivalent professional experience
- experience as a narrative director or lead writer on a AAA game
- rigorous logic, disciplined methods, understanding feelings
- experience managing a large project or multiple projects ideally using a variety of project management methodologies
- excellent knowledge of Software Development Life Cycle , tools, and processes
- experience with Animation and/or VFX Production Management is preferred
- exceptional compositional and visual storytelling skills
- solid across all levels and organizations
- proven track record of successful delivery of highly critical projects
- A bachelor's degree in a related field
- experience communicating across all levels and organizations
- in-depth business and technical domain knowledge
- experience with previsualization, cinematography and cinematic animation
- experience coaching a team of writers or designers
- A deep sense of care for the team
- excellent written and verbal communication, and possesses strong emotional intelligence skills
- significant project and risk management experience
- experience in project management methodologies such as Waterfall and Agile
- experience managing a large project, or multiple projects including project auditing
- track record of significant project and risk management
- understand large-scale platform capabilities and enough technical depth across these capabilities to assess risk and find solutions
- be a collaborator with the ability to pitch your ideas in large or small groups
- have a deep passion for interactive narrative, visual storytelling, and game design
- demonstrable ability to lead by example, in both quality of work and professional conduct
- strong communication and problem-solving skills
- experience establishing best practices for UI implementation with UI visualization and content creation tool
- experience managing quality, consistency, and coherency across a team of writers or designers
- in-depth knowledge of project operations
- background in business management, planning and financial oversight
- substance Painter and Substance Designer knowledge is a plus
- preference will be given to candidates with three or more years' experience in software development and game development
- experience working with diverse teams and partner across complex organizations to achieve results
- experience with Unreal or comparative game engines
- ability to pitch your ideas in large or small groups
- A passion for storytelling
- understand the challenges of creating narrative content for an open world experience
- ability to work on complex problems where analysis of situations requires an in-depth evaluation of multiple factors
- in-depth knowledge of material/shader development would be preferred
- about EAAt Electronic Arts, we exist to Inspire the World to Play
- built and managed product or data teams at scale
- A portfolio of work that showcases relevant work that contains well thought out process and excellent craft execution
- excellent written and verbal communication and possesses strong emotional intelligence skills
- expert knowledge of 2D and 3D art packages - Houdini/Substance Designer a bonus
- advanced knowledge of 2D and 3D art packages - Houdini/Substance Designer a bonus
- exceptional communication, negotiation, and presentation skills
- experience working with Creative leads to identify design requirements
- mentor and inspire developers across multiple art, design and technology disciplines
- you have experience developing live games on HD and mobile
- in depth expertise on relevant 3D and 2D software packages
- strong knowledge of cinematic language and camera direction
- experience managing talent, budgets and hiring plans
- bring your experience and passion for narrative to help shape the culture of a team
- experience leading a medium to large team to success
- A solutions-provider, especially as it pertains to developing techniques to meet quality targets within technical constraints
- experience with Unreal Engine 4 is a bonus
- exceptional organizational and analytical skills
- experience working with Technical leads to identify pipeline and feature requirements
- have a broad creative toolkit that allows you to problem solve, try out ideas and improve sequences quickly
- demonstrated leadership capabilities with cross-functional teams, guiding multi-disciplines to achieve a core goal
- strong understanding of game engines and art integration as well as their corresponding technical constraints
- A proven track record in Supervising/Directing Animation , Lighting, Lookdev, Editing, etc
- understanding of user centred design process, accessibility and usability principles
- bachelor's degree or equivalent professional training
- strong communication, interpersonal, and organizational skills
- we know that our strength lies in the diversity of our people
- experience developing vision regarding gameplay; combat systems and mechanics; weapons and balance; character, camera, control, and abilities; AI enemies and followers; progression; and enemy encounters
- experience with asset optimization challenges and techniques
- you know the importance of listening to player needs because you are a player too
- strong understanding of hardware platform capabilities, including memory, performance, and feature support
- expert knowledge of Maya and/or realtime software
- efficient at presenting and rationalizing design strategy and decisions to diverse audiences
- experience working closely with external art vendors
- 8+ years of cinematic or previz experience on at least one AAA title. SP experience is a plus
- 7+ years in the industry. Either as a VFX Supervisor, Creative Director, Cinematics Director, or similar
- 7+ years project management or team leadership experience including career development, performance reviews, resourcing and hiring
- 8+ years of relevant industry experience
- ability to talk about R&D, and how to evaluate new software or technologies for use in game development
- proficiency in current design software applications
- experience with Project Management and People Management
- at least 10+ years of cinematic/games production experience. You have completed more than 3 AAA games/movies
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